Case Studies

We invite community discussion about transformational games, educational data mining, learning evaluation, and participatory standards development to understand how people learn with games.

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Shadowspect: The Power of Sharing Games

Jenn Scianna started working with Professor YJ Kim on a project investigating how teachers understand persistence in the classroom. They used Shadowspect, a learning game designed by YJ to measure student persistence and spatial reasoning.   YJ and Jenn worked with the Field Day team to create a data schema that mapped the existing event logging built into the game, and loaded Shadowspect into the Vault, a game distribution service that also enables the collection of anonymous player data. “So, even though the main research questions had been addressed in the co-design work, the game lives on,” explained Jenn. “Data are still coming in!” This work was supported by the National Science Foundation, Grant # 2243668

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